Creating Climate-Conscious Commuting
UX Case Study
App for Sustainable Mobility
Within my university studies, I was tasked with creating a mobile app aimed at enabling individuals to make a small contribution to combating the climate crisis. In Germany, for instance, individual carbon dioxide (CO2) emissions from transportation, account for the largest share of greenhouse gas emissions, comprising 20 % of the total. Consequently, developing an app aimed at reducing CO2 emissions becomes increasingly beneficial, as it empowers individuals to make incremental contributions towards mitigating climate change.
Role
UX Designer
Date
Jan 2023 – March 2023
Software
Figma
Adobe CC
Emphasize & Define
In an analysis, general CO2 trackers were initially documented, which measure or track the footprint, and classified into four clusters: CO2 footprint, Challenges, Habit/Everyday Trackers, and Mobility (CO2 consumption). While there are many apps that calculate the CO2 footprint across all aspects of life, there are only a few focusing on the mobility sector. Subsequently, a competitor analysis was conducted within the Mobility cluster. Individual features and characteristics of apps in the Mobility category were identified and evaluated.
Competitor Analyses
My research revealed that there were a few competitors in the section of mobility, but a lot of them were poorly designed or had very basic functionallity. Here are some overall strengths and weaknesses findings:
Strengths
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Many apps typically display an individual's total CO2 emissions rather than just within a specific category
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In general, they encourage users to try new things and adapt habits to be more climate-friendly
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Frequently app usage
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Challenges make the app more approachable and enjoyable
Weaknesses
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Data query often too limited and therefore too inaccurate for a real CO2 footprint
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CO2 emission values are often not contextualized
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CO2 values are not tangible enough for many users
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Challenges may not fit the individual or they seem unrealistic (e.g., knitting or switching to an electric car).
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Usage (daily input) could potentially become too time-consuming
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Design is often not appealing
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Function and purpose of the app are partially unclear